Tag Archives: NSS Engine

Parallax Mapping for Model Viewer

Yesterday I added new texture functionality to Model Viewer with obj files. Atrr Map, really this map is not native support in exporters but I added in mtl file attr_map string to define texture path. This texture has RGBA layers. … Continue reading

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Edge Detect

The first step for Edge Antialias is an Edge Detect… Edge Detect shader Blog this! Bookmark on Delicious Digg this post Recommend on Facebook Buzz it up Share on Linkedin Tumblr it Tweet about it Share on xing Buzz it … Continue reading

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Editor de mapas por tiles

Bueno, estrenando mi nuevo “sistema” de sacar frames a texturas, he hecho un video con el sistema de tiles del NSS Engine. Estos dias he exportados los demás tipos de tiles y el resultado es el siguiente: Ahora luce bien, … Continue reading

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